Senior Character Artists

Full Time
Santa Monica, CA, USA
1 day ago

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. 

Ability to work hybrid from our Santa Monica, CA based studio is required.

What you will do: 

  • Use provided concept art and references to create highly detailed character models and outfits
  • Create high poly models, UV`s, in game topology and textures to ensure high quality in game characters
  • Work on top of scan data, cleaning, making topology and texturing to make in game assets
  • Monitor the needs of rigging, animation, and design to ensure clear characters in game
  • Maintain a clear and consistent workflow under an established schedule
  • Work closely to FX and Lighting artists to create characters that meet artistical and technical requirements

Requirements: 

  • Two (2) years of experience as a Senior Character Artist, Character Artist, or in a related occupation
  • Experience/knowledge must include the following –
  • Experience working with PBR materials
  • Experience in Sculpting, modeling, texturing characters and assets for games
  • Knowledge of sculpting human anatomy, from primary shapes, to high frequency skin details
  • Knowledge of sculpting clothing in general, especially folds and wrinkles in different types of fabric
  • Experience as a character artist, working on at least one AAA title
  • Job Site: Santa Monica, California

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At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.$138,000—$172,700 USD